Halo: Infinite


During my time at 343 Industries, I had the opportunity to work within the UX team, where we focused on enhancing user experience within their proprietary engine. Our team was responsible for both UX design and implementation, allowing us to have a comprehensive approach to our projects.

While collaborating on various aspects such as the HUD, scoreboard, and academy, my primary focus and ownership were on the campaign and customization features. This involvement provided me with valuable insights and experiences in crafting engaging and intuitive user experiences in these key areas of the game.

Role: Technical UX Designer

Studio: 343 Industries

Platform: Steam/PC

Final Design